Boss Tower (Working Title)

Picture
This is a small prototype 2D side-scrolling shooter, based around the idea that the main character has already finished the previous 9 worlds in the game and you pick it up at the 10th. The player is challenged to defeat all the past bosses, and a few new ones, in one final battle to reach the top of the tower. I've been working on the game in XNA, and plan on finishing at least three levels for the game as a prototype. Hopefully I'll have a demo up by the end of March that people can play. I plan on it being a difficult game, but I may scale back my boss encounters and platforming sections if people find it too hard.


OUTBREAK!

I know I make fun of designing zombie, pirate, giant robot and ninja games in my comic, but they're so much fun. Currently, I'm working on a card game based around managing a zombie mob. The game is in the final stages, fixing card wording, testing the game's balance, and clarifying the rules



Programmer Art

Picture
Of course I consider the comic an ongoing project. So expect me to be updating on a regular basis for awhile